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Author: Admin | 2025-04-28
Details, etc.-debugfile [num]Outputs extra debug info to the file debugnum.txt. If num is omitted, it is calculated from the player number.-noforkAllows GDB to be attached more easily by disabling the signal handler processSystemParameterDescription-3DNowEnables 3DNow!-specific code, if not already enabled.-486Enables i486-specific code, if not already enabled.-586Enables Pentium 5-specific code, if not already enabled.-framebufferSDL2 builds onlyPrevents SRB2 from logging any output to the command line. Useful for framebuffer-based systems where this text would interfere with the game display.-MMXEnables MMX-specific code, if not already enabled. Note: MMX-specific rendering code will not be used if SRB2 is also launched with -noASM.-MMXExtEnables code specific to AMD MMX extensions, if not already enabled.-noASMDisables ASM rendering code. The non-ASM rendering code will be used instead.-NOCPUIDPrevents SRB2 from detecting the processor features supported by the current system/computer, as well as preventing SRB2 from automatically enabling code for any features found.-noSSEDisables SSE-specific code, if SSE support is currently enabled. Overrides -SSE.-SSEEnables SSE-specific code, if not already enabled.-SSE2Enables SSE2-specific code, if not already enabled.Console commands/variables
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